ClassShop Virtual Classroom Economy
Motivate students with a virtual currency system. Earn gems for great work and positive behaviour, then spend them in the ClassShop on rewards chosen by the teacher. Tracks purchases, inventory, and balances automatically.
Key Features
Everything you need to transform how you work
Virtual Currency System
Students earn gems for homework, behaviour, and achievements. Balances update in real time across every device.
Student Shop
A browsable shop where students spend earned gems on rewards — extra break time, homework passes, or custom prizes.
Gem Workshop
Craft special items by combining gems. Adds a creative layer that keeps students engaged beyond simple spending.
Inventory Tracking
Every purchased or crafted item is stored in the student's inventory. Teachers and students can view items at any time.
Purchase History
Complete transaction logs for every student — earned, spent, and remaining balance at a glance.
Teacher Configuration
Teachers set shop items, prices, and availability windows. Full control over the classroom economy.
How It Works
Get started in just a few simple steps
Configure the shop
Add reward items, set gem prices, and define earning rules for your classroom.
Students earn gems
Gems are awarded automatically for homework, positive behaviour, and milestones.
Browse and purchase
Students visit the ClassShop, pick a reward, and spend their gems.
Track everything
View balances, transaction history, and popular items from the teacher dashboard.
Before & After
See the difference LemoBee makes
- Paper token systems that get lost
- Inconsistent reward distribution
- No visibility into student balances
- Manual prize tracking in spreadsheets
- Rewards disconnected from learning
- Digital gems tracked automatically
- Rule-based earning across the class
- Real-time balance and history dashboard
- Built-in inventory and purchase logs
- Gems tied to curriculum and behaviour goals